Description
Model Name | Product Composition |
GESTURE INTERACTIVE BOOK | Computer Specs : I10th Generation Intel® Core™ i3 Processors 8G, 128G Video card :1050 Projector Laser: 4000 lumens Max Resolution:1280*800 Throw Ratio: ≤0.52±0.01 Sensors : IR camera Desk model*1 mouse+keyborad: 1 set remote control: 1piece |
Space Requirement: 2*1.5 meters
Number of Players: 1 Game Effects: Customized desk model with real-time content updates, smooth page turning with flipping effects. |
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Gameplay introduction: The virtual flip book is an e-book displayed by a large-screen projector. It is like an open book. It can record a wealth of information (supports MP3, JPG, pictures, and videos). Visitors only need to stand in front of the booth. Stretch out your arms and wave your arms left and right in the air, and the computer will be able to recognize the visitor’s movements. The e-book in front of the visitor will turn pages back and forth as the arms wave left and right. It looks very magical. . |
Best Intelligent projection table Interactive virtual book touch projector system
Place of Origin | Guangdong, China |
Brand Name | onecraze |
Model Number | CY-FS-001 |
Occasion | Exhibition hall, museum, knowledge dissemination, children’s playground. |
Material | Metal, Plastic |
Resolution | XGA(1024*768) |
Brightness | 3800 lumens |
Voltage | 100-240V AC(50/60Hz) |
Power | 200W |
Speaker | 8oup5w*2 |
Display technology | 3LCD*0.59 |
Principle and description of intelligent interactive projection table:
Principle: Intelligent Interactive Projection Table utilizes projection technology and touch sensors to project images or content onto the table through a projector. The touch sensor detects the user’s touch and gestures, enabling the user to interact with the virtual content.
DESCRIPTION: The Smart Interactive Projection Table combines real-world and virtual experiences to create an immersive and innovative interactive environment. Users can perform a variety of interactive activities on the table, such as drawing, educational applications, and games, and interact with virtual content through touch and gesture, providing opportunities for entertainment, education, and collaboration. This technology has a wide range of applications in several fields, including education, business and entertainment, to stimulate creativity and interactivity.
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